Acquired Taste
Defeat enemies. Consume their body parts. Mutate yourself. Survive.
An auto-battler with ARPG-style loots and crafting. Path-of-Exlie without all the clicking.
Credit:
- Cover & Primary Art: My wife
- Item Sprite: Raven Fantasy Icon
- Monster Sprite: Oryx Design Lab



Comments
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Just an addendum, I love that I can play this on both PC and my phone. Please keep the drag-based controls usable on a phone!
TL;DR: Fun game. Later stage of game is repetitive. I would personally recommend: Floor 50 is the game end screen, Floor 51+ is "New Game Plus" and now the upgrades also include the downsides you had before, so it's now an infinite survival mode to see how far you can last after beating the game's floor 50.
Finally beat it. Lost 1 run to dumb mistake (no healing) at 19th floor, then 2 runs both lost at floor 91.
Beat it using a brute-force heal build. Regen caps at 999 and roughly floor 91 does more damage than 999dmg/sec so you need to both max out regen AND have a lot of non-regen healing sources to get higher.
The poisontick and burning tick heals seem useless floors 50 onwards because of how slow the ticks/healings are.
The buff/debuff cooldown -1.0sec mod is interesting. It's very good early on (before floor 60), and useless afterwards because you usually have 100% cooldown buff'd by then (due to firing limits per tick, and also the regen cap, you still need to plan to beat floor 91 onwards though).
Just want to add on: I followed you after enjoying Mountainhome, I'm glad I did because you made this gem next!
OMG Thank you! Yeah I plan to redo the overall balance and gameplay variety, then properly announce this game.
Thanks for the feedback!
The most important stat seems to be max HP (+max Life), 50 max HP that doesn't scale with levels is painful, and even if you have (+max Life) twice modded on every single equipment you still get oneshot starting around floors 50-60 if the enemy crit-hits.
Crit seems to be nearly useless, does anyone know if a crit-based build is viable?
Also having no way to cure or deal with poison/fire makes the 2x poison/fire dmg mod just suicidal. Roughly as early as floor 40, you can oneshot yourself with 200-300 fire damage, but it takes like 4 ticks to kill an enemy. This is probably the worst mod I think.
I'm starting to plateau lol, Ocean debuff and some of the +1/+2 heal mods are really bad at scaling midgame lvl 50. No idea if i'll ever hit lvl 99 and beat this lol
you might need to reload the game. I’ve removed the terrain debuffs because they’re too oppressive
Can't get further than 37 yet. This is my 7th time playing I think.
Yeah I made it too hard. sorry about that. should be much easier now
I think it's fairly well made overall though, it was very very fun and I've played it for 2-3 hours in one day by now!
it reminds me mildly of the game Three Goblets, I like what you've done so far (although some item/mod tooltips could be clearer)
is "On Hit" only for that weapon/gear, or all attacks?
is "On Fire" when it triggers, or when player is on fire via the 2x mod?